Several of the most significant leaps forward in data collection in this release were made possible by TripleAgent, the OCR-based replay timeline parsing method developed by Calvin Schoolidge. A huge thanks to Calvin for his tireless and generous work. Here’s some of the new things you can do:
Matches
- Search by match type: regular season, postseason, championship, hazard match, and so on.
- Search for matches based on outcome: win, loss, or tie, with options to specify the number of games won or lost.
- Search for matches where a particular player picked, banned, restricted, singled, or doubled a particular venue.
Games
- Search for games that reach overtime.
- Search in a given season and before or and after.
- Search for “any of these” or “none of these” missions completed and not just “all of these.”
- Search for games where the spy finishes as a highlight, lowlight, or neutral light.
- Search for games containing a green, white, or red action test, associated with any mission or time add.
- Search for games with the above action test criteria within X seconds of the start of the game.
- The big one: search for games containing specific partygoers, in any role. You can find games where the spy is any one of a group of partygoers, or where a specific partygoer is the Seduction Target, or filter based on which partygoer was shot, or even look for games where specific partygoers are absent.
There are going to be a fair number of incremental tweaks and design polishes before the next major version, so stay tuned.